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Multi-action: resisting ongoing effects

PostDateIcon Mon, 12/31/2012 - 3:15pm | PostAuthorIcon jasales

The rules say that if you are resisting an ongoing effect, if you fail your roll you can try again on your next turn.

So you cannot take multiple action penalties to try and resist ongoing effects again in the same turn. Is that correct?

Answer: 

Correct, according to the rule as written.

BBF wrote:
Duration - Defines how long the effect lasts. If “continuous” and the character fails his resistance check, he suffers the effect until his next turn where he may attempt another resistance check. If omitted, effect is immediate (like damage from a sword).
If you allow a character to re-roll on the same turn it changes the battlefield. For instance, instead of character slowed, stunned or immobilized on their next turn, they've most likely "rolled" their way out of the condition and are ready to start a new turn with no penalties.

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New character sheet - fillable!

PostDateIcon Fri, 12/21/2012 - 3:43pm | PostAuthorIcon w00t

Thanks Jack!

Fillable Character Sheet

PostDateIcon Fri, 12/21/2012 - 3:36pm | PostAuthorIcon w00t

A fillable character sheet in PDF format by The Game Hermit Jack Berberette.

The PDF allows you to save your character and a slick button turns off the background image allowing printer-friendliness.

  | PostTagIcon Tags: BareBones

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Print version of BBF

PostDateIcon Sat, 12/15/2012 - 9:55pm | PostAuthorIcon w00t

Check the post below for updates to the POD process.

Question: Would you like us to create a hardcopy of the following (a single hardcover book with all the "core" BBF content)?

  • BareBones Core book
  • Keranak Kingdom Fantasy Setting (in place of the abbreviated KK book located in the core book)
  • Maidens of Mordoth
  • Trouble at Karim's Claim

Please go here for updates on the POD process.

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Magazine coming soon

PostDateIcon Tue, 12/04/2012 - 3:27pm | PostAuthorIcon w00t

Next week DwD will publish issue 1 of Decahedron Magazine. I'm really excited. When we first conceived it several months ago I had no idea there would be fan submissions so quickly, let alone three. I'm blown away!

Decahedron Magazine Issue 1

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GM Screen Aid

PostDateIcon Sun, 12/02/2012 - 9:40pm | PostAuthorIcon DwD Studios

A lite GM screen designed to fold in half showing pictures on one side and helpful tables on the other.

GM Screen Aid

PostCommentsIcon Login or register  | PostCategoryIcon 1 attachment   | PostTagIcon Tags: BareBones

Updated Player Aid

PostDateIcon Fri, 11/23/2012 - 12:49am | PostAuthorIcon w00t

Hey friends,
I updated the Player Aid download tonight to reflect the changes we made to the core game.

  • Scholar - Diplomat: Each level learn 1 additional language.
  • DP Spending - Languages: spend 1 DP to learn new language and +1 DP to sound like a native.
  • Fixed Scout Tracking - detect tracks

The core game .zip should be updated tomorrow on RPGNow. I'll make an announcement as soon as it's ready.

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Coming Soon | A Bigger Problem

PostDateIcon Wed, 11/21/2012 - 5:04pm | PostAuthorIcon DwD Studios

When you and your friends agreed to help protect a merchant’s wagon on its way to Shield Home in the Keranak Province, none of you expected what lies ahead.»Read more

PostCommentsIcon 1 comment

Initiative and Multiple Actions

PostDateIcon Sun, 11/18/2012 - 4:10am | PostAuthorIcon boomtopper

Is initiative rolled only once at the start of the encounter or is it rolled every round? That is once every player and NPC has taken their turn and it has gone back round they roll initiative again. The manual doesn't seem to explicitly state this but hints that it should work like this.

It says that multiple actions are cumulative adding -20 -40 and so on. These penalties must happen within 1 round and once the round is over these penalties are reset to zero until the characters accumulate more actions within the round. Is my understanding of this correct?

Answer: 

Initiative is rolled at the beginning of each turn in combat.

Multiple Actions - Each action taken after the first (in the same turn) results in a cumulative -20 to skill and ability checks. At the start of a new turn, all Actions begin at 0.

PostCommentsIcon 2 comments   | PostTagIcon Tags: Other

D&D Spells

PostDateIcon Fri, 11/16/2012 - 10:11am | PostAuthorIcon Nightstorm

Which spells are NOT covered by the Barebones Spells?

Answer: 

Though there are a few things you can't do implicitly without some GM fiat, we believe the spell list as given in the core book covers a wide list of D&D spells. Further spells will be published in Decahedron, so keep an eye out for it!

PostCommentsIcon 6 comments   | PostTagIcon Tags: Magic

New download | Player Aid

PostDateIcon Sun, 11/11/2012 - 1:01am | PostAuthorIcon DwD Studios

We just released the BBF Player Aid. Check out the Downloads section and enjoy!

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