So I had given some thought on how Primary Skills were used. In general, the only advantage they give is a big bonus and twice the spells for a Spellcaster. Nice, but not very interesting or inherently useful. Below I outline the advantages for skills as Primary, excluding Spellcaster. Notably, they are only for skills that require levels. I couldn't think of anything for Scout, Thief and Warrior.»Read more
It occurred to me that this game would do well allowing players to choose the same skill for both their primary and secondary skills, receiving the bonuses and proficiencies of both, but sacrificing variety. It's just like having two different spell user skills, only you have just one twice. This allows characters to maintain a character who is pure Wizard, Fighter, etc. Though some skills may need modification for best benefit.
Any thoughts?