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Creating One-Sheet Adventures

PostDateIcon Thu, 02/02/2012 - 12:30pm | PostAuthorIcon Bill Logan

First there was Maidens of Moordoth, then Trouble at Karam's Claim. Adventure modules without a specified setting for Labyrinth Lord (or any other old-school fantasy retro-clone or original!). I wrote these because I had a story to tell, and assumed I'd have all kinds of ideas and be able to craft more and more of these one-sheet adventures.»Read more

PostCategoryIcon Bill Logan's blog  | PostCommentsIcon Login or register   | PostTagIcon Tags: Adventure, D&D, Labyrinth Lord

Trouble at Karam's Claim

PostDateIcon Sat, 11/12/2011 - 6:23pm | PostAuthorIcon DwD Studios

When the miners at Karam's Claim depleted the hills, they set their sights on deeper wares. They dug too deep, and uncovered an unusual orc clan lead by an exiled ogre lord. The characters are in the right place at the right time, and must rescue the miners from the clutches of evil.»Read more

  | PostTagIcon Tags: 1-sheet adventure, Adventure, D&D, Labyrinth Lord

Maidens of Moordoth

PostDateIcon Fri, 10/28/2011 - 1:11am | PostAuthorIcon DwD Studios

Maidens of Moordoth is a low-level 1-sheet adventure designed for Labyrinth Lord(TM) but easily usable in any old school fantasy role-playing game. It provides all you'll need for a full night or two of play.»Read more

  | PostTagIcon Tags: Adventure, D&D, Labyrinth Lord

Dark Times in Brighton

PostDateIcon Thu, 10/13/2011 - 8:50pm | PostAuthorIcon DwD Studios

Dark Times in Brighton is an adventure for four to six characters of 1st - 2nd level. Although designed as a Labyrinth LordTM compatible product, It is easily compatible with most fantasy RPG systems. In addition to the adventure itself, contained within these pages are details of Brighton and its people, a town that could easily become an important part of your character's careers as adventurers.»Read more

  | PostTagIcon Tags: Adventure, D&D, Labyrinth Lord

45 Wickedly Delightful Poisons

PostDateIcon Tue, 08/17/2010 - 6:17pm | PostAuthorIcon w00t

Sometimes you need a break from the creation process (or in my case it's been the investigation process working on believable futuristic vehicles) when making a role-playing game. I've been working on Issue 15 of the Star Frontiersman and tinkering with our new d100 tool (more on that later). Today I found a post by Kid Monster and thought I'd test out the new d100 Table tool. Not too shabby!
---------------------»Read more

PostCategoryIcon w00t's blog  | PostCommentsIcon Login or register   | PostTagIcon Tags: Labyrinth Lord
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