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Checkpoints and Lipstick

PostDateIcon Thu, 08/11/2016 - 10:03am | PostAuthorIcon Bill Logan

Ian slouched lower in the back seat, trying to make himself invisible as Amelia kept driving the company sedan as casually as she could with a stolen government server in her trunk. He folded the map over and tried to make heads or tails of it, but without being able to see out a window he just didn’t know for sure where they were.

“I’m coming up on the checkpoint,” said Amelia as she slowed the car and shifted the gears gently, “you might want to disappear.”»Read more

PostCategoryIcon Bill Logan's blog  | PostCommentsIcon Login or register   | PostTagIcon Tags: covert ops, WhiteLies

Skill Focuses and Superior Areas of Expertise

PostDateIcon Tue, 05/24/2016 - 6:50am | PostAuthorIcon The GIT

Another great lite product from the same fellow who brought you Covert Ops: Other Traits. This time it's a whole host of character options to better define your agent. Those familiar with the James Bond 007 RPG from ages past will remember the concept of "Areas of Expertise" and will enjoy their implementation in the scope of your Covert Ops game by use of this clever supplement. And distributed for free!

If you like it, drop the author (The.Git) a note and let him know!

  | PostTagIcon Tags: covert ops, Fan material

Covert Ops: Other Traits

PostDateIcon Mon, 04/18/2016 - 5:16pm | PostAuthorIcon The GIT

Flesh your agent out using a host of fun tables and options, including education, military record, political and economical alignment, finances (including living expenses and Swiss Bank Accounts!). A fantastic fan-made supplement to give busy players and GMs the opportunity to breathe even more life into their spies!

If you like it, drop the author (The.Git) a note and let him know!

  | PostTagIcon Tags: covert ops, Fan material

Miniatures for covert ops

PostDateIcon Tue, 09/08/2015 - 1:08am | PostAuthorIcon Gareth_Lazelle

So, I found these which I thought would be awesome for a Bond/Man from Uncle themed game,

And these, which seem somewhat reminiscent of a certain cartoon show I could name...

PostCommentsIcon 12 comments  | PostCategoryIcon   | PostTagIcon Tags: Covert Ops, 60's, archer, covert ops, min8atures

Handling large groups of monks... Erm, minor NPCs

PostDateIcon Tue, 09/08/2015 - 1:01am | PostAuthorIcon Gareth_Lazelle

So, I was trying to think of ways to speed up play, and came up with this thought.

Groups of minor npcs come up quite a bit in my games, and because each of their actions requires rolling two dice I can't do them in batches (as it's difficult to pair the dice off quickly and in a fair way).

So I was thinking of dividing their skill by 10 (or 5 I guess if you want that extra granularity) and just rolling 1d10 each (or 1d20 if you divided by five).»Read more

PostCommentsIcon 4 comments  | PostCategoryIcon   | PostTagIcon Tags: Covert Ops, covert ops, Gm, minor npc
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