Our character are still employed by Fenris Corp - I'm the pilot, Bill's the tech. We ferry around hunters to acquire exotic hides for the fashion industry.
While fixing a vehicle in the woods we spot a life pod screaming through atmo. With a crash and a boom we are dusted by high-winds carrying debris. Calling the Admin he directs us to investigate.
Jennifer is making her first character. Her Referee informs her that the campaign setting will revolve around a group of somewhat-reformed criminals and mercs who take jobs from private “fixers” to solve problems in the shadows for corporations and governments, running afoul of both in the process. Jennifer was wanting a techie character, so she adapts her original concept into a young hacker-type, to provide the technical know-how to her team.»Read more
As the d00 system has evolved over the years, one question we seem to get a lot in emails and at conventions is "why isn't there an Athlete skill?" The truth is, we had one in Covert Ops during development. We removed it intentionally, and so I thought I'd take a moment to explain and hope that some folks comment and help convince me otherwise.
One thing I like to ask back: how do you define athletics?»Read more
Registration is open, however my events will show up in a few days due to my tardiness in submissions.
Keep in touch with updates: https://plus.google.com/u/0/+LarryMooreW00t
Hope to see you there!
Yesterday was talk-like-a-pirate day. Played a home-brew pirate-themed OSR game built-up from scratch with help from the family, heavily inspired by Sid Meier's Pirates! computer game, Merchants & Marauders board game, and the Pirates of the Caribbean movie franchise. It was so much fun I think I might some day formalize it into a rules set, commission some art, and get it edited. I know there are other Pirate themed RPGs out there, some of which are quite good, but sometimes it's just fun to do it all yourself, ya know?»Read more