It's difficult to keep up with all the places people discuss the things we are passionate about. To date our main interaction with GM's, players, artists, fans, etc. has been through this Site and Google Plus. Not everyone is using the same social media, to that end we've come up with a few places that we feel we can contribute and interact with everyone the most:
We've decided to have a single G+ Community and FB Group, here are the links.
DwD Studios»Read more
Decahedron is a magazine that contains articles written by gamers like you. It's something we can all develop together and be proud of. Designed to be small, lite, but full of fun content, we hope you enjoy each issue. As long as gamers are contributing, their content will have a place within the pages of Decahedron.»Read more
A print-and-play board game by Bill and Bella Logan.
I made this game with my daughter, who was five years old at the time. It's a game about piloting your rocket ship in a race to collect the most gems by the time someone gets to the finish line. It centers around the idea of teaching decision-making within the context of a fun environment. She really enjoys playing, and even plays with her friends when they come over, even without me.»Read more
My son built this... it has a fun 80's spy video game feel and I love it :-) I hope you do too...
and that is certainly the case when trying to run a small company. One of the large disadvantages that DwD Studios face is the fact that Bill and I live 162 miles apart. So we have developed a system to overcome that distance and get some work accomplished. The system runs something like this:
1. Bill emails or texts a message to me about something he is working on, asking for my input.
2. Bill sends out a second email about the changes he made in the first item he sent out thus version 1.1 is created.
3. Bill begs someone to respond.
4. I notice the first email.»Read more