Neolithicwolf created this table in this discussion.
So I went and thought about it. I realize this takes some of the potential 'realism' out of the game, but it simplifies the weapon table tremendously. I'd likely break it down something like this.
Small one handed - 1D+2
Large One Handed - 2D+2
Small two handed - 2D
Large Two Handed - 2D+4
Small Ranged - 1D+2
Large Ranged - 2D+3
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