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Psionics and Sci-Fi Equipment

PostDateIcon Sun, 04/24/2016 - 6:58pm | PostAuthorIcon dirklancer

Hello all,
New to the forums and to Covert Ops, but really liking the game so far. I had actually thought of using it as a basis for a homebrew sci-fi game and the Neumann Protocol really helped with that. Have there ever been any rules for psionics or high tech weapons (lasers, etc.)? Those are the only components I'm missing for the conversion. I had a few ideas I jotted down and thought of modifying the spell system from BBF for psionics, but just thought I would see if there was something out there already.
Thank you!

‹ Science Fiction and Covert Ops A useful resource for the overworked gamemaster ›
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Submitted by w00t on Mon, 04/25/2016 - 9:24am.

There is this 3rd party product from 10 Spot Games.

http://www.rpgnow.com/product/150969/Star-Tech--Space-Ship-Scifi-and-Ali...

Star Tech is a supplement for the Covert Ops™ Role-Playing game rules that makes it easy to add outer space and Sci-Fi elements to your game, or to run a more Sci-Fi type of campaign. The equipment, weapons and guidelines in this supplement; when combined with the rules and mechanics in Covert Ops™, will allow you to take your role-playing into space with ease. Create and battle with upgraded space vehicles, outfit with new sci tech equipment and weapons, make droids and alien characters. Take your game to the stars.

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