• Home
  • What's New
  • Products
  • Downloads
  • Forums
  • About Us

DwD Studios

Raise your dice hand high!
COVERT OPS MENU
About Covert OpsProduct LicensingWrite for UsShort AssignmentsDownloadsProductsForums
Home | Forums | Main Systems | Covert Ops

Question on Usual Suspects/CharGen

PostDateIcon Tue, 07/14/2015 - 12:01pm | PostAuthorIcon taustinoc

I'm trying to recreate the characters that we used in our test game, and I can't figure out the Medical Investigator.

First, the Soldier score it 25, and it looks to me like it should be 30 (half of DEX of 60).

Second, there are two level 1 skills, instead of only one. A bone could do that, but there's 3 listed, so that wasn't it. A medic background would do it, except then it should be three, not two, since that gives level on in Academic and Medic, plus the one everyone starts with. That would also increase the LOG score, which isn't the case.

So I'm a little confused as to where that second level 1 skill came from.

‹ Fantasy Races and Covert OPs New to covert ops ›
PostCommentsIcon Login or register  | PostCategoryIcon   | PostTagIcon Tags: Covert Ops
Submitted by taustinoc on Tue, 07/14/2015 - 12:07pm.

Also, the damage listed for the pistol seems to be missing the DEX bonus.

  • LoginRegister
Submitted by DwD Studios on Tue, 07/14/2015 - 12:18pm.

Yeah while creating the Archetype chapter of the new Revised Expanded version, I noted a few omissions like that. For this new version, it's all in one PDF

  • LoginRegister
Submitted by taustinoc on Tue, 07/14/2015 - 12:21pm.

The Resourceful Scrounger also lists an Unarmed Combat skill of 63%, and it looks like it should be 25%.

  • LoginRegister
Submitted by DwD Studios on Tue, 07/14/2015 - 12:23pm.

that one is a pretty egregious copy and paste error

  • LoginRegister
Submitted by taustinoc on Tue, 07/14/2015 - 1:12pm.

The Hacker also has an unexplained extra level 1 skill. It's almost like that was used instead of rolling for origin, except it doesn't look like it was done across the board (just on the ones we chose).

For what it's worth, your track record is a lot better than Hero Games. I've never seen a character or spell write up from them than didn't have errors. Ever.

  • LoginRegister
Submitted by DwD Studios on Tue, 07/14/2015 - 2:33pm.

lol.... well, when we made those characters, we sometimes rolled an origin and selected one of the options which gave an extra skill. That might be what happened in this case.

As for the other things you mentioned... yeah, copy paste problems or mistakes made while editing/modifying rules and not going back and updating, etc. Hopefully the new ones will be solid.

In the new revised expanded edition, your agents will begin play with more level 1 skills than in the first edition because of the inclusion of "Training Center" and "Directorate" rules from various published supplemental works.

Attached is a sample of what the new archetypes look like.

Sample3.jpg
  • LoginRegister
Submitted by taustinoc on Tue, 07/14/2015 - 3:13pm.

DwD Studios wrote:
lol.... well, when we made those characters, we sometimes rolled an origin and selected one of the options which gave an extra skill. That might be what happened in this case.

Actually, you just cleared up one confusion. I didn't catch that those extras under origins were "choose one," rather than "all these." Which, frankly, was rather dumb on my part.

DwD Studios wrote:
As for the other things you mentioned... yeah, copy paste problems or mistakes made while editing/modifying rules and not going back and updating, etc.

Depressingly easy to do, when you're doing a bunch of them at the same time.

DwD Studios wrote:
Hopefully the new ones will be solid.

I've got one player who has said he'll probably start with the archtype he's got now, but we'll still do it over from scratch, just as practice on character generation.

But you can never have too many proofreaders.

DwD Studios wrote:

In the new revised expanded edition, your agents will begin play with more level 1 skills than in the first edition because of the inclusion of "Training Center" and "Directorate" rules from various published supplemental works.

Attached is a sample of what the new archetypes look like.

Looks interesting. Any idea on the time frame on this?

  • LoginRegister
Submitted by DwD Studios on Wed, 07/15/2015 - 10:23am.

I have no specific timeline, but the book is 95% written. I'm going through it now only changing some wording. I am still working out one portion of the optional psionics chapter and have to build an index. New cover art is being worked on as I type this. Going for a more movie-poster montage of spy stuff for a cover.

  • LoginRegister
Submitted by taustinoc on Wed, 07/15/2015 - 11:53am.

Sounds good. Might be time to buy a copy on paper.

  • LoginRegister
navigationlinks
Newest Products

Art of Wuxia Map of Longzhi

Art of Wuxia Condition Cards

Art of Wuxia Initiative Cards

Art of Wuxia Destiny Deck

White Breath Cave

Art of Wuxia Core Rules
Forum Theming Block
User login
Image CAPTCHA
Enter the characters shown in the image. Ignore spaces and be careful about upper and lower case.
  • Create new account
  • Request new password
Recent blog posts
  • Sci-Fi Boardgame Development
  • FS Gear Doodles
  • FrontierSpace One point Two
  • What's our vector, Victor?
  • FrontierSpace on Roll20
  • Where to go on a space station?
  • Heroes of Keeper's Island - Devlog
  • Heroes of Keeper's Island - Devlog
  • FS - Tactical Spaceship Combat Playtest
  • DwD Studios at U-Con
more
Active forum topics
  • Rules Questions?
  • List of Questions and some answers
  • 17th Century Firearms
  • Traveller races
  • roll20 Character Sheet?
more
* BareBones Fantasy™ are copyright 2012, DwD Studios.
* BareBones Fantasy™ are trademarks of DwD Studios.
DwD Google+ Community