• Home
  • What's New
  • Products
  • Downloads
  • Forums
  • About Us

DwD Studios

Raise your dice hand high!
Home | Forums | Main Systems | Divine Inspiration

Divine Inspiration?

PostDateIcon Sat, 06/12/2010 - 4:03pm | PostAuthorIcon Ascent

Could I get more information on this topic, please?

PostCommentsIcon Login or register  | PostCategoryIcon   | PostTagIcon Tags: Divine Inspiration
Submitted by Bill Logan on Sun, 06/13/2010 - 9:49pm.

It is a collaborative writing experience to generate a setting for fantasy gaming. In it, players take the role of gods and go through several epic ages, forging the world, the planes, and the history of the place. As creation progresses, it enters into other ages where it becomes more divinely costly to shape the world than to simply influence the sentient beings who dwell there (as a result of the creation from previous ages). Creation of artifacts, wars between races, and conflict among the gods themselves is all a part of the process. The finished result is a fully-fleshed out setting, with races and cultures and history and uniqueness. Then use the game system of your choice to actually play characters in that place.

It's still early in the game's evolution... I have sketchy rules I've played through with my family (editing the rules as I went) and it was a blast. Then we played some old-school D&D in the setting we created. We all felt attached to the setting, understood it from a very personal perspective... and our characters were built to continue the epic tales crafted during the playing of Divine Inspiration.

It's an exciting product that has no parallel that I'm aware of in the gaming industry. It's just a collaborative setting creation process for fantasy realms, playable in a few hours.

  • LoginRegister
Submitted by Ascent on Tue, 06/15/2010 - 7:31pm.

So it's not like Nobilis or Divine Right or like the Civilization video game and offshoots?

Can you give an example of how a game session might go?

  • LoginRegister
Submitted by Will on Thu, 09/23/2010 - 4:57pm.

Ascent wrote:
So it's not like Nobilis or Divine Right or like the Civilization video game and offshoots?

Can you give an example of how a game session might go?

Example of game play: Player character Yaweh T. Yaweh rolls an 01. You get zapped with lightning on the golf course instead of your cursing a blue streak golfing buddy.

Yaweh T. Yaweh facetiously says,"oh damn, missed the bugger."

  • LoginRegister
Submitted by w00t on Thu, 09/23/2010 - 11:05pm.

@Ascent,

Sorry I missed the question.
Short answer; we are still working out the details.

  • LoginRegister
Submitted by jasales on Wed, 01/08/2014 - 4:33pm.

Are you talking about something like this?

http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf

That would be really cool. Esp. coupled with BBF!

  • LoginRegister
Submitted by Bill Logan on Thu, 01/09/2014 - 12:51pm.

The concept I came up with was an originally-inspired one, but when I shared details of it with some folks online I was directed to Dawn of Worlds. Although there are differences, the concept is quite similar. Similar enough that I am not continuing to pursue Divine Inspiration at this time.

  • LoginRegister
Submitted by jasales on Fri, 01/10/2014 - 8:15am.

Thank you for the update. Maybe something for a BBF companion down the line...

  • LoginRegister
navigationlinks
Newest Products

Art of Wuxia Map of Longzhi

Art of Wuxia Condition Cards

Art of Wuxia Initiative Cards

Art of Wuxia Destiny Deck

White Breath Cave

Art of Wuxia Core Rules
Newest Downloads

Art of Wuxia Sample Characters

Art of Wuxia Session Log

Art of Wuxia Cultivation Log

Art of Wuxia Character Sheet
Forum Theming Block
User login
Image CAPTCHA
Enter the characters shown in the image. Ignore spaces and be careful about upper and lower case.
  • Create new account
  • Request new password
Recent blog posts
  • Sci-Fi Boardgame Development
  • FS Gear Doodles
  • FrontierSpace One point Two
  • What's our vector, Victor?
  • FrontierSpace on Roll20
  • Where to go on a space station?
  • Heroes of Keeper's Island - Devlog
  • Heroes of Keeper's Island - Devlog
  • FS - Tactical Spaceship Combat Playtest
  • DwD Studios at U-Con
more
Active forum topics
  • Second edition
  • Some BareBones House Rules
  • Play Report: Demon Lands
  • bbf bestiary preview
  • Barebones Fantasy v2, is this a thing?
more
* BareBones Fantasy™ are copyright 2012, DwD Studios.
* BareBones Fantasy™ are trademarks of DwD Studios.
DwD Google+ Community