A vulture 30 feet in length and with a wing span of 60 feet flies closer towards the party. It lands in front of you, and now you can clearly see its beak, and it is not solid.
The beak is a rolling and bubbling mass of boils, and as the boils pop, they scream. The boils are faces, the souls of those it has consumed. A few faces roll partially under its teeth, and it slowly grinds down causing further agony.
It then heaves and regurgitates the bodies that once belong to each face. The partly digested corpses get up and shamble towards you covered in stomach acid. They claw at their bodies to remove the acid, but there is no relief. And soon you will feel the same burn.
I decided to make my very first monster for BareBones Fantasy RPG. As terrible as this creature sounds, I am making it only rank 2. I thought it would be scary as all hell for the party to meet a week member of this race. For those of you who know anything about the Mayan myths, you will recognize it as agent sent by the gods to destroy a failed race which preceded man. In my game, I lose the Gods connection.
I used the horse sized man eater creature template, but I add in an extra 20 body points and give it a damage reduction of 5. Also, it gets summon spell for the stomach-acid zombies, and I give it and extra attack line of for its beak at 45 percent, 2D damage and a 2D acid damage last for 2 turns or if player can get rid of it.
I shot myself in the foot because now I have to make another monster which is easy. All I do is pick up the zombie monster they have and add in a line about acid damage.
When zombies hit, play takes 1D damage at the beginning of the zombie’s next turn.
Wondering what you think?
BareBones Fantasy RPG is not associated with Skaldcrow Games' Bare Bones Multiverse, despite similar names. Check out Glenn's products by clicking here.
I seriously almost lost my breakfast! Nice job!
But I'm confused, does it have a beak or teeth?
This will replace the squid in me nightmares.
I like it! Makes me think about topical aides for bird beaks =)
The horror! This is a very memorable monster. :-)
Very first monster was made using BBF? That's awesome!
(I hope you don't mind me taking liberties in re-writing suggestions)
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"... and I give it and extra attack line of for its beak at 45 percent, 2D damage and a 2D acid damage last for 2 turns or if player can get rid of it."
I love the this! Do I have this correct: you kept the Horse-sized Meat Eater attack and added a second attack? Something like this?
Acidic Bite - 45% effect 2D acid damage (bypass DR) and 2D acid damage for 2 turns thereafter (unless target removes/neutralizes acid)
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"When zombies hit, play takes 1D damage at the beginning of the zombie’s next turn."
Is this acid damage? If so consider changing to: "A character hit by a zombie attack takes 1D acid damage (bypass DR) at the start of his turn."
Here's my thoughts:
1.) Acid damage bypasses DR, see page 33.
2.) If the zombie is killed, it never has another turn. Since the zombie already hit the damage happens on the character turn.
Very first monster was made using BBF? That's awesome!
(I hope you don't mind me taking liberties in re-writing suggestions)
-----
"... and I give it and extra attack line of for its beak at 45 percent, 2D damage and a 2D acid damage last for 2 turns or if player can get rid of it."
I love the this! Do I have this correct: you kept the Horse-sized Meat Eater attack and added a second attack? Something like this?
Acidic Bite - 45% effect 2D acid damage (bypass DR) and 2D acid damage for 2 turns thereafter (unless target removes/neutralizes acid)
-----
"When zombies hit, play takes 1D damage at the beginning of the zombie’s next turn."
Is this acid damage? If so consider changing to: "A character hit by a zombie attack takes 1D acid damage (bypass DR) at the start of his turn."
Here's my thoughts:
1.) Acid damage bypasses DR, see page 33.
2.) If the zombie is killed, it never has another turn. Since the zombie already hit the damage happens on the character turn.
Yes, first time writing any rules as well. I kept the horse size meat eater attack and added the acidic bite, awesome name you give it. Your rewrite it was I meant for the zombie. Rules are a tricky thing.
But I'm confused, does it have a beak or teeth?
Both, like the Skeksis.
Here's my thoughts:
1.) Acid damage bypasses DR, see page 33.
2.) If the zombie is killed, it never has another turn. Since the zombie already hit the damage happens on the character turn.
Should I change the acid damage to just one turn or drop all together for a rank two monster?
Acid damage - that's your call. I say burn the hides of the characters! Muahahaha ;-)
Ahem.
The average roll on 2D is 11, if you bypass DR there is no chance of protection. In three turns (the turn hit, 2 turns after) that's 33 damage which would drop most starting level characters. You could consider some of these options to challenge characters (they'll try to avoid the zombies after the first successful attack!)
Here's a handy damage table showing Minimum, Average and Maximum damage.
d10 Damage Table
Die------Min---Avg---Max
1d5-2-----1-----1-----3
1d5-1-----1-----2-----4
1d5-------1-----3-----5
1d10-2----1-----4-----8
1d10-1----1-----5-----9
1d10------1-----6-----10
1d10+1----2-----7-----11
1d10+2----3-----8-----12
1d10+3----4-----9-----13
1d10+4----5-----10----14
2d10------2-----11----20
2d10+1----3-----12----21
2d10+2----4-----13----22
2d10+3----5-----14----23
2d10+4----6-----15----24
3d10------3-----17----30
3d10+1----4-----18----31
3d10+2----5-----19----32
3d10+3----6-----20----33
3d10+4----7-----21----34
4d10------4-----22----40
So Game Master Toolbox is running his Fantasy campaign in the worlds of Clive Barker? Brrr...
Can't wait to see your Player's faces!