it might provide a moment's passing amusement for those who recognize where it's from.
I bit the bullet and bought Campaign Cartographer, the entire package. Been practicing with Cosmographer's deck plans stuff.
Look like the image didn't upload - can you try again?
You know, I checked it. I really did, I swear. And it worked. And I checked again after updating it, in three different browsers, and it worked. But not on a different computer. Sometimes, Google Drive pisses me off.
But there's more than one way to skin a Sectoid.
This has potential. Are these all components of Cosmographer? Is there a lot of different pieces to work with, or do a lot of plans end up looking similar? That has been my contention with a lot of various tools for deck plan building.
This is all pieces from the Cosmographer add-on, yes. There are dozens of components of various categories, and some very sophisticated tools to lay out the overall deck plan, walls, etc. This doesn't even begin to do justice to what it's capable of. It is extremely sophisticated and flexible. The two major drawbacks to it are that it's a bit pricey (nearly $100 for the Campaign Cartographer program and Cosmographer combined), and it doesn't have a steep learning curve so much as a learning cliff.
It's based on a CAD program that's been around a long time, called FastCAD, and the interface is based on the original DOS version of that. So a lot of stuff is ass-backwards compared to most modern graphics programs. You don't click on an object, then apply whatever tool you want to it, you select the tool, then click on the object(s) you want to apply it to. It's sort of like "user interface designed by demented monkeys." But once you get used to it, it's not hard to understand why it is the mapping program in the gaming industry.
There's another one below (three levels) that took maybe two hours of work total, and would have been half that if I hadn't still been figuring stuff out. (The simpler symbols are not ones that came with the program, but were easy to create on the fly.)
I will also say that Profantasy is pretty good on customer service, and they have a very active and truly helpful community in their forums.
I've been using CC for many years and I love it. Once you get used to "I want to do this to all those things", it becomes very fast to use.
If you just got the program and are making maps like this, I can't wait to see what you do next. Nice job!
Joe Sweeney's tutorial videos are absolutely vital. Plus, I have the advantage of knowing what I want to do from years of doing this sort of stuff in CorelDraw, so all I'm really struggling with is the interface. But yeah, it's a really capable program with many years of refinement for this specific purpose.
(I had the original version, when it was brand new, and still mostly a DOS program. To place a symbol, you had to type in coordinates. There was no drag and drop. I never got much use out of it other than to export symbols to use in CorelDraw.)
Next up, I think, is a hipster bistro for a Covert Ops game I'm working on. But it might be a little while.