All non-A.I. computers and robots get the following adjustments:
» Display monitor.
» WIL equals Programmer's computer skill score.
» LOG 80. Cannot perform LOG checks. (Unless full A.I. program. Use program skill checks instead.)
» Get a number of skill levels equal to 1/100 computer cost.
» Speaks basic binary.

Computers and robots cannot perform supernatural powers without being imbued.

Synthoids and androids are robots designed to interact with and serve humans. They have no self-determination. The only difference between androids and synthoids is that synthoids have synthetic exteriors meant to superficially mimic the base race's flesh, while androids have simply plastic or metallic shells in mere approximation to the base race's features.

» Level 5 computer
» Choose race. Record physical racial bonuses as normal (STR/DEX).
» STR is Mag +1
» +20 DEX
» LOG 40 (80 related to functions)
» PER 55
» Speaks tradespeak and racial language

Drones are flying craft about a meter long. They are usually used for combat, security and reconnaissance.

» Level 3 computer
» LOG 20 (90 related to functions)

Sentient robotic replication of an existing character race. Sapient robotic replicants are subject to invasive programming. They must make a WIL check versus the invading program. If they fail, the program succeeds in its task. Replicant flesh so closely approximates human tissue, that it is virtually indistinguishable except under a microscope.

» Level 6 computer
» Choose race. Record racial stats and features as normal.
» STR is MAG 3
» +20 DEX

Built for security, a sentry is meant to appear imposing. It can be instructed to stand guard, to respond to intruders, or to guard an asset, such as a person.

» Racial subsize +1
» Level 3 computer
» STR 65 (MAG 3)
» DEX 50
» LOG 20 (90 related to functions)
» PER 20
» Speaks tradespeak and racial language

These are robots with bodies roughly reminiscent of the base species they are built for. Their purpose usually serves for assistance or security.

» Racial subsize -1
» Level 4 computer
» Dual-track or legs
» STR equals subsize x 30 (Normal)
» DEX 40 (80 manual)
» LOG 40 (80 related to functions)
» PER 30
» Speaks racial language

These strictly functional rolling toolboxes have no dexterous or anthropomorphic body shapes. They carry a variety of tools and may perform a variety of tasks as instructed. Though initially outfitted with Level 3 computers, they are often outfitted with higher level computers for higher functionality and self-determination.

» Level 3 computer
» STR equals subsize x 30 (Normal)
» DEX 30 (80 manual)
» LOG 30 (90 related to functions)


Whatever task the robot or ship is designed to do, this is its function. A function is equivalent to a skill. A function is a collection of programs and/or structural mechanics that operate together to help the robot or vehicle perform its duties.

Fully autonomous robots can be given functions equal to normal skills. All other robots can work up to the level of the function, but require a controller or pilot. Vehicle functions are all passive and must be activated by the pilot character or command station and are limited by the vehicle's type.

Skills can be programmed as functions or constructed, so that a robot or vehicle can perform all the duties of that skill within its capabilities, limited by its STR, DEX, LOG, limbs and propulsion. If the robot or vehicle has a pilot, use the success score of whichever is lower. If the robot or vehicle has a computer brain that works in tandem with its pilot, use whichever score is higher with a +20 skill lending bonus. Remotely piloted robots and vehicles act as without a computer brain, even if it has one.

Robots and vehicles cannot use functions they do not have, including deception or enforcer weapon functions. The tools (such as weapons) are not automatically included, but may be added for 200 x vehicle size credits for the tool mounting plus the tool cost. Functions requiring tools must have the proper tool or toolkit available and cannot be used by non-autonomous vehicles. Non-autonomous vehicles are limited by their shape and standard abilities.

* Non-autonomous vehicles are vehicles without the “semi-autonomous” or “autonomous” (a.k.a, “fully autonomous”) designations. Semi-autonomous and fully autonomous vehicles and robots have robotic parts. Non-autonomous vehicles do not, but may be equipped with automated parts, such as firing systems and the like.

Power Requirements

Robotic components requires power to operate. Unless they also have a central power source attached or implanted, the robotic component would rely upon bio-electric and solar power. If used for any dramatic purpose, (except firing a propelled bullet) the power would quickly be drained. In other words, treat cybernetics like robotics. You need a battery to operate greater than human potential.

If it operates at general mechanical efficiency, there is no drain. But if it performs super-human feats, it drains a number of units of energy (eu) with a trade-off of 10 to 1, round up. So, if you use up to +10 STR, you drain 1eu. If you roll up to +1D damage, you drain 1eu. Otherwise, it temporarily drains your STR directly 1 for 1. If you reach "0" temporary STR, you go unconscious

Power Batteries

Batteries and gel battery packs are gauged by the size of the unit to which they attach. You get 1eu per subsize and 10eu per size category. The cost is equal to 100 x size.