Spell Resistance

Spell resistance appears in the game in the following: elves gain +10 to resist charm spells, dryad's can't be charmed and dragons are immune to charm and transform. The protection spell offers a type of spell resistance as well, granting a bonus to the target resistance check.

The following expands on these ideas as follows.

SR - spell resistance, a bonus to resist spell and spell-like effects.

SR followed by a number is the bonus received to spell-like resistance checks. In some cases the number is followed by one or more spells.


SR20 - gain +20 to spell resistance checks.
SR10-transport - gain +10 resist the effects of the transport spell.
SR40-charm-hinder-repel - gain +40 to resist charm, hinder and repel spell effects.

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